Shared Computing with Virtual Graphics Slices the Cost for Workgroups
Shared computing lowers costs by allowing multiple users to work off a single PC. Each user has a workstation that is no more than a monitor, keyboard / mouse, and a zero (or thin) client device that connects to the server PC with USB or Ethernet cable. Each zero client device can deliver high-resolution graphics using a DisplayLink virtual graphics chip.
The computing for the entire workgroup takes place in the server PC. Video processing happens at each client device, called a thin or zero client. The terms are almost synonymous, but zero clients usually cost less, have no internal memory, and need virtually zero maintenance. Zero client computing is a champ at providing low-cost, easy-to-oversee computing in classrooms, smaller businesses, libraries, and other group settings.
- Multiple users can work from their own keyboard and screen
- About 50% lower hardware cost than providing a PC to each user
- One central server (a standard PC) runs all software used by all the users
- Windows Multipoint Server is the operating system, installed on the central server
- Simple networking! with very easy network setup, administration and maintenance
- A full Windows experience for each user
Zero client devices with DisplayLink embedded give the benefits of shared computing with superior video output for each user. You simply run a USB cable from the server to each client box.
Take a look at the short video which explains how it works. Each station consists of an inexpensive display, keyboard, and mouse that plug into the client device (under $80) that doesn't even need a power cord. The power comes through the USB cable, and every monitor is driven by a virtual graphics card in the zero client device.
Zero client computing is ideal for labs, classrooms or any group environments where:
- economy matters,
- you want to reduce power consumption,
you do not want the workstations to be mobile, and
- security could be a problem